Editor/Embedded/ValveResourceFormat/SchemaIndirectionType.cs

Enum type that defines schema indirection kinds used by the embedded Valve Resource Format code in the Editor. It lists possible pointer/reference/collection categories like Pointer, Reference, ResourcePointer, UtlVector and others for handling indirection in resource schemas.

Reflection
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.Utils;
namespace HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat;

    /// <summary>
    /// Schema indirection types for pointer and reference handling.
    /// </summary>
    public enum SchemaIndirectionType
    {
#pragma warning disable CS1591
        Unknown = 0,
        Pointer = 1,
        Reference = 2,
        ResourcePointer = 3,
        ResourceArray = 4,
        UtlVector = 5,
        UtlReference = 6,
        Ignorable = 7,
        Opaque = 8,
#pragma warning restore CS1591
    }