Enum type that defines schema indirection kinds used by the embedded Valve Resource Format code in the Editor. It lists possible pointer/reference/collection categories like Pointer, Reference, ResourcePointer, UtlVector and others for handling indirection in resource schemas.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.Utils;
namespace HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat;
/// <summary>
/// Schema indirection types for pointer and reference handling.
/// </summary>
public enum SchemaIndirectionType
{
#pragma warning disable CS1591
Unknown = 0,
Pointer = 1,
Reference = 2,
ResourcePointer = 3,
ResourceArray = 4,
UtlVector = 5,
UtlReference = 6,
Ignorable = 7,
Opaque = 8,
#pragma warning restore CS1591
}