Unsafe struct wrapper for an FSE (finite state entropy) decoder state used by ZstdSharp. It stores a native state value and a pointer to a ZSTD_seqSymbol table for decoding sequences.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeter.EditorTools.Embedded.ZstdSharp.Unsafe;
public unsafe struct ZSTD_fseState
{
public nuint state;
public ZSTD_seqSymbol* table;
}