An enum definition used by an embedded Zstandard (Zstd) C# binding. It declares two overlap modes indicating whether overlap between source and destination buffers is allowed and the direction of overlap.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeter.EditorTools.Embedded.ZstdSharp.Unsafe;
public enum ZSTD_overlap_e
{
ZSTD_no_overlap,
ZSTD_overlap_src_before_dst
}