Smart Port

1.0.7
17 September 2026
13 changes in this update

Added

5 changes
  • Smart Port mode with a dedicated source and target model picker.

  • Support for selecting local and cloud assets.

  • Project-owned copies of the source animation graph.

  • Built-in recovery of compiled model and animation graph files.

  • Regression tests for skin bindings, animation data, and compiled output.

Improved

4 changes
  • Retargeting between compatible humanoid rigs with different bind poses and proportions.

  • Preservation of animation sequences, additive data, footstep events, and required model settings.

  • Preservation of target geometry, materials, and skin bindings.

  • Clearer error reporting when Smart Port cannot finish.

Fixed

4 changes
  • Compatible models being rejected because their bind poses differed.

  • Missing optional material metadata preventing model creation.

  • Additive animations causing stretched limbs.

  • Mesh vertices attaching to incorrect bones after compilation, causing mangled models.