Offhand is a one-person game studio building fast, characterful games in s&box. Right now the main focus is Mash & Slash, a Brotato-style arena survivor where a lone potato fends off endless waves of mutant produce, with ghosts, melee mayhem, and a deep pile of upgrades. It's all made hands-on under one roof (one desk, really): code, art, UI, and design. I've been tinkering in Source 2 for a while now, shipping everything from Combine-flavoured roleplay to a standalone Backrooms horror crawl. Offhand is the umbrella for all of it. New builds, devlogs, and the occasional plea for playtesters all land in the Discord, so come hang out, break things, and tell me what to fix.
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