The Warband and War Rank Update

1.7
18 October 2026
Areas
37 changes in this update

Added

26 changes
The Warband
  • In the Warpath, your units still standing after a victory who made a kill join your warband as named veterans, up to six

  • Veterans hold your gate at the start of every battle: press G, or the new button beside your specials, to sound the charge, and again to fall back and mend

  • Veterans earn valor and rise from Recruit to Legend, and at Veteran and Hero you choose one of three gifts for them, from Heavy Hand to Last Stand

  • A veteran who falls is gone for good, and an Elite earns a title from their first gift

  • The Hall of Legends remembers every veteran who reached Elite, and you can recall one to march with you from the first battle of your next run

War Rank and renown
  • Every battle earns renown, win or lose: for time fought, enemies defeated, victories, stars, Endless waves, daily runs, beating the Warlord and your first win of the day

  • Renown raises your War Rank from Recruit to Grand Marshal and on to Legend of the Ages, each title with its own insignia

  • Every rank brings a relic, and every fifth rank two more

  • Saves from before this update get back pay for the battles they have already fought and won

  • The main menu shows your rank, today's orders and your medals

Orders of the day
  • Three new orders every day, such as winning 2 battles, building 4 turrets or winning inside 10 minutes, each worth renown

  • Finish all three for a bonus and a relic, and keep a daily streak going for more; you can swap one order a day

Deeds
  • 32 deeds in five groups, each with bronze, silver and gold medals that pay renown, and a relic for gold

  • A new Deeds tab in the War Room shows your rank, the titles ahead, today's orders, your service record and every deed

Battles
  • The results card shows the renown each battle earned, line by line, with your rank filling up and today's orders

  • Kill several enemies in quick succession for a rout, called out on the battlefield from 4 kills

  • After a defeat, the results card says how close you came and which of your units counters the enemy that hurt you most

Sounds
  • War drums sound when an enemy war party marches on you

  • Special attacks whoosh in before they strike, catapults whoosh as they throw, and arrows whoosh as they fly

  • Mortar and howitzer shells, rockets, grenades and explosive specials now burst with a real explosion, and so do bases when they fall

Art
  • Each age's skies have fliers crossing them, from birds and a pterosaur to airships, a witch on her broomstick, jets and drones

  • Undug mine seams show things buried in each era's rock, from fossils to power cells

  • The Relic Tree is drawn as a tree with links between relics, and a reliquary below lists every bonus your relics give

  • The Endless Siege tab shows the enemy's march through the ages and an illustration of the siege

  • The results card has a victory banner with confetti, or smoke and a torn banner after a defeat

Tutorial
  • The tutorial now teaches age upgrades, mine traps and guards, and raiding the enemy's mines; if you finished it before, you see just the new steps once

Improved

8 changes
  • The Dawn Age's turrets are contraptions worked by cavemen: the Teeter Catapult, the Sapling Sling and the Dart Nest

  • The Hex Storm gathers storm clouds over the enemy and strikes with forked lightning

  • Long Range now lets one more ranged unit in a line shoot with each tier, instead of adding a little range

  • The battle screen's panels, health bars and minimap now wear the art of your age

  • Mine trap and guard buttons show their prices and are easier to read

  • Smoother animations across the menus, buttons, tooltips and results card

  • The Warpath's enemies grow stronger with each step to match your warband

  • Both versus players need this update to battle each other

Fixed

3 changes
  • The Arcane base no longer has a stick floating over its dome

  • The mine's trap and guard buttons no longer shift as the overclock timer counts down

  • The tick and lock on captured commanders' portraits are centred