Speed Tower - a new aura tower that makes nearby droppers drop faster. Unlocks after your 2nd rebirth; click it to reveal its boost range.
New "Towers" tab in the build bar - the first of more tower types to come.
Rebirth Leaderboard - see how your total rebirths stack up against everyone else, from the new button in the top-left.
Network Cores prestige upgrade - place up to 5 Processors on the Network grid.
New prestige upgrades: Belt Boost, Output Boost, Process Boost, Craft Boost and Salvage.
A hands-on guided tutorial that walks you through your first dropper → conveyor → packager → processor line.
Sell compacted factories on the Network for Tech Points.
The Parts Guide now documents Towers.
🧼 Improved
Everything's colour-coded now - every dropper, refiner and crafter has its own accent colour on both its button and the placed machine, so the grid reads at a glance.
Network sources now pulse when they emit, just like droppers.
The exotic droppers (Plasma, Quantum, Antimatter) and late-game machines (Forge, Enricher, Alloyer, Gem Cutter, Reactor) all have proper colours.
Rotate and Sell now show a preview hologram before the engineer carries the action out.
Cleaner Network view — the engineer-only Move tool is hidden there, since Network edits are instant.
Drag to pan around the grid.
Economy rebalanced across the run.
🪛 Fixed
The Network Processor counter now shows the correct cap after upgrading Network Cores (it was stuck on "/ 1").
Network sale popups no longer freeze and pile up - they fade away properly now.
Fixed placed refiners, crafters and droppers all rendering in the same colour.
The Speed Tower now sits perfectly centred on its tile.
🚯 Removed
Removed the Move tool from the Network grid (it relied on the engineer, which the Network doesn't use).
The developer menu is no longer visible to regular players.
⚠️ Known Issues
Very large numbers can occasionally show an extra trailing digit in some readouts - a display-only quirk being cleaned up.