The Second Wave Update

0.3.8
27 August 2026
10 changes in this update

Added

6 changes
  • Ancient Processor — a restored relic that sells at a premium and banks Tech Points from every sale, without touching your processor limit

  • Ancient Reactor — a restored relic that fuses Power Cores in half the time, with a chance to breed a bonus second Core

  • Coil Winder — Copper Wire finally has somewhere to go: wind Wire and a Power Core into a Dynamo

  • Parts Guide search — jump straight to any part by name or description instead of paging through

  • Parts Guide Compare page — every dropper and processor laid out side by side with live yield numbers at your current boosts

  • Nova Process and Nova Belts tech — the deepest tier now pushes machine speed and belt speed too

Improved

2 changes
  • Machines now visibly move while they work — presses stamp down, reactors swell, smelters shimmer, cutters chop, polishers spin — instead of sitting frozen

  • Packagers knead while filling and settle once sealed; combiners waiting on their second ingredient breathe gently instead of looking stalled

Known Issues

2 changes
  • Contract offers can go stale after a big income jump mid-run — the reward is priced when the offer rolls, not when you accept, so a huge swing in coins or Tech Points before you take it can leave the payout far behind your current economy. Declining refreshes it but costs your streak. A proper fix (price on accept instead) is in progress.

  • An Ancient relic you haven't finished repairing is lost on your next rebirth — fine if that's the intended risk, but worth knowing if you're mid-repair when you rebirth.