ANCIENT MACHINES — a whole new permanent tier. After a rebirth there's a small chance a broken Ancient Relic is already sitting on your fresh board.
Relics are ruined and rooted: they can't be moved, sold or cleared until you restore them. Click one to see what it needs.
Feed it the materials it asks for from any side. It refuses anything it doesn't need, so nothing you meant to sell gets swallowed.
Restore it and it's YOURS PERMANENTLY — ancient machines survive every rebirth, unlike tech and unlike unlocks.
Ancient Smelter — smelts in half the time, and has a 15% chance to put a SECOND smelted piece on the belt.
Ancient Compacter — compacts in half the time for 25% more value, and folds a second feed into the ingot it's already working. No ordinary machine can do either.
One relic restored is ONE machine. Find another relic of the same kind later and you can field a second — that's the only way to have more than one.
New Ancient panel in the top bar showing everything you've restored, and a locked Ancient tab in the toolbar that opens up once you've found your first.
A seventh Parts Guide page explaining the whole relic system.
Shiny Chance — a new Prestige upgrade. Shiny ore is worth x6 and glows the whole way down the line. Stacks with Golden Ore.
MACHINE SYNERGIES — identical machines placed next to each other form a bank and all work harder. Three Forges in a row is +30%. Towers reward spreading out; banks reward packing in.
HIDDEN RECIPES — secret combinations nothing in the game tells you about. They all fire in the Alloyer. Try things.
The Network screen has been rebuilt: the board is shorter, the header and pool line up with it, and nothing runs off the bottom of the screen any more.
Placed factories are now listed in the Network pool alongside pooled ones, so you can upgrade any of them, and tapping a placed one recalls it instead of destroying it.
Feedback and More Games moved to the bottom-right corner — neither is a gameplay control and they were competing with Leaderboards and Daily for attention.
The Build Mode banner now sits just above the hover panel at the bottom of the screen instead of over your output readout.
The Ancient toolbar tab is greyed out rather than hidden before your first restore, so the toolbar never reflows when you collect one.
The Network subtitle was rendering as garbled run-together text ("Tech Points: 143K78.5K TP/min potential"). Both Network readouts are correct now.
The Network header was being squashed and overlapped by the board itself whenever the screen ran tall.
The Build Mode banner overlapped the output and milestone line at the top of the screen.
The Network board is shorter than it was. Anything you had built on its bottom rows has been cleared — the sources themselves are safe, but you may need to relay some belt.
The factory board still sits very slightly left of centre.