Bridge conveyor, a two part conveyor that leaps items straight over a gap, place two halves up to 4 cells apart in a straight line and they connect, passing over anything in between, unlocks at Rebirth 2
Tower activation icons, droppers and machines now show a small icon when a Speed, Value or Overclock tower is boosting them so you can see a tower's reach at a glance
Coin burst on sales, little gold coins pop from the processor on every sale, bigger sales throw more
Unlock celebration, unlocking a new piece now plays a bright chime, pulses a golden glow around the screen and spotlights the reward
🧼 Improved
Processing juice, items now squash rhythmically while a machine works them, throw a spark burst when they transform and land with a satisfying double pop
Sale popups now scale with value, a bigger sale shows a bigger, brighter number that climbs from green to gold to orange, and never wraps onto two lines
Speed reactive belts, the flow pips running along your belts visibly speed up as you invest in Belt Speed
A soft process tick now plays as machines finish work, throttled so a busy factory purrs instead of roaring
The Intensifier, Assembler and Polisher now all work on Copper Wire
The packager box now grows as it fills so you can see how full a box is at a glance
Wire now reads as a clean strand with an outline that brightens once it is polished, the Wire Compacter makes a thick strand and the Wire Drawer draws it out into a thin one
🪛 Fixed
A stubborn light box that could appear around wire at the Wire Drawer, Intensifier and other machines is gone for good
The current goal card no longer bops up and down when the Claim button appears
Clicking the Move tool no longer nudges the whole grid
The Key hints toggle in Options no longer spills onto two lines
The polish shine no longer flickers off an item as it passes through machines
⚠️ Known Issues
Wire payout values are still being tuned and may change in a future update