The Processor Update

0.3.4
3 August 2026
22 changes in this update

Added

8 changes
  • Processors tab — the Processor now lives in its own dropdown alongside two new variants.

  • Chain Processor — takes a feed on BOTH ends, so two belt lines can sell into one square. Unlocks at Rebirth 5 after processing 300 boxes. Max 3.

  • Golden Tipped Processor — gilded rollers pay x1.5 on every sale, a straight upgrade on the plain Processor. Unlocks at Rebirth 8 after processing 200 Power Cores. Max 3.

  • Clear Board button — sells every piece on the grid at once, with a confirmation that shows exactly how many pieces go and what you get back.

  • Drag to erase — hold and drag with the eraser to sell a whole run of belt in one stroke.

  • Finished buildings now flash green and pop as the engineer steps away.

  • Demolition takes a piece apart chunk by chunk instead of vanishing it, and pays out with a green $.

  • The engineer powers up and down with a voice, breathes while it waits, and celebrates a level-up with a ring and a Lv badge.

Improved

3 changes
  • Rebalanced the tech tree: every percentage upgrade is 10% weaker per level. Because those upgrades multiply together, that works out to roughly a 2.4x cut to late-game income. Tech still resets on rebirth as it always has, and Prestige upgrades are untouched.

  • The Parts Guide is spread over four pages so nothing is cut off, with proper breathing room between each section heading and its first entry.

  • Turning the quick bar on or off no longer shifts the whole board sideways.

Fixed

7 changes
  • Unlock popups now cover the whole game — 21 pieces from Rebirth 2 onward used to unlock in complete silence, including every aura tower, the Bridge, Neutronium, Dark Matter, Singularity and all the late-game benches.

  • Progress bars no longer snap to empty when you buy a process-speed upgrade mid-craft.

  • Six pieces were missing their colour on the board — Enricher, Gem Cutter, Alloyer, and all three aura towers, which looked identical to each other.

  • The Bridge was missing its colour stripe in the Conveyors menu.

  • The hover info card laid its text out sideways instead of stacked.

  • The Compact button under-reported its own payout by up to 13x. It now shows the Tech Points you will actually bank.

  • Engineer level-ups were tracked but never shown or heard.

Removed

1 change
  • The standalone Processor button — it now lives inside the Processors tab with the two new variants.

Known Issues

3 changes
  • After Rebirth 12 the Rebirth button stays locked until the new Titan tech nodes are bought. This is intended, but it currently reads like a bug.

  • Contract and achievement Tech Point rewards are inflated for Rebirth 12+ players who have maxed their tech.

  • The board sits slightly left of centre.