Achievements & Discovery

0.2.3
30 June 2026
12 changes in this update

Added

1 change
  • Achievements: ten unlockable awards (First Profit, Master Craftsman, Born Again, Megafactory, Gigafactory, Billionaire, No Vacancy, Researcher, Veteran, Industrialist), a new Awards panel, and an unlock toast that pops up under the hotbar.

Improved

7 changes
  • Rebirth now pays out more Mechanical Parts the more coins you bank in a run, on top of the existing rebirth depth bonus.

  • The Parts Guide now keeps undiscovered parts hidden as ??? until you unlock them, so later machines stay a mystery until you reach them.

  • Early game pacing rebalanced so the first several buildings take noticeably more total earnings to unlock, making the opening more deliberate.

  • Contract rewards rescaled so payouts stay meaningful as your output grows.

  • Daily reward and offline earnings popups are now centred on screen.

  • Unified button shapes and alignment across the top HUD bar.

  • Parts Guide panel now keeps a fixed height instead of resizing between pages, with rotating gameplay tips along the bottom.

Fixed

2 changes
  • Resetting progress now fully clears the daily reward, so the streak, claim availability, and reward amount no longer carry over from your old run.

  • Packager box size menu now sits clear of the piece instead of overlapping it.

Known Issues

2 changes
  • An achievement unlock toast can briefly overlap the copy and paste bar if it triggers while you are in Move or select mode.

  • Contract progress bar is cooked