- Summoning Totems — a new enemy from wave 15 that erupts out of the arena floor and keeps spawning Imps until it's destroyed
- Totems can't be shot — dash through one to shatter it in a single hit, complete with an explosive break animation
- Wave 15 tutorial banner introducing totems and how to destroy them
- Leaderboard crowns — gold, silver, and bronze crowns float above the top three potatoes
- Knockback system — landing hits now shoves enemies backward
- New upgrade: Concussive Rounds (adds knockback)
- New unique upgrade: Explosive Impact (your shots detonate)
- New unique upgrade: Double Tap (fire an extra projectile)
- Enemy shadows for better depth and readability
- New potato-coin pickup art
- New lava-rock arena floor
- New main menu background
- The arena is slightly larger now so it fills more of the screen
- Darker arena floor for stronger contrast against enemies, coins, and effects
- Tidied up the top-left HUD stat layout and spacing
- Bigger, clearer coin pickups
- Currency renamed from "Scrap" to "Coins" throughout the game
- Double Tap now correctly registers as a unique upgrade (it could previously be picked up like a normal stacking item)
- Totems now actually summon their Imps — the red warning circles used to appear but never spawn anything
- Coin pickups no longer show a square glow box; they now have a soft round glow
- The old gold-disc coin pickup (replaced with the new potato-coin art)