- New weapon — the Spear: a melee weapon that jabs straight ahead and pierces a whole line of enemies instead of swinging.
- New weapon — the Revolver: a burst-fire pistol that cracks off three quick shots, then pauses to reload.
- The Scavenger now starts each run with the Revolver instead of the Pistol.
- The Soul Reaper now looks bigger and meaner in hand.
- Cleaned up a few weapon sizes when held.
- Menu panels no longer drift or jump when you flip between pages on the stats and leaderboard screens.
- The shop no longer shifts around when you select a weapon — the sell button now holds its place.
- The shop no longer jumps when the Tater Tot joins your run or gets armed.
- Leaderboard pages with crowns (the top 3) no longer make the list shift between pages.
- The Spear now reliably hits enemies in front of it instead of occasionally passing through.
- Burst weapons like the Revolver display their fire rate in the shop as bursts-per-second, so it reads slower than it actually fires.
- The Tater Tot's held weapon doesn't yet animate its swing or jab (purely cosmetic).