New boss — Cupcake: a three-phase demon-dog that chases you down, leap-slams, and summons packs of Demon Dogs, then locks the arena into a rolling-boulder gauntlet (with fireball lanes in the final phase) where it can't be touched.
New enemy — Demon Dog: fast melee hunters the Cupcake boss summons in waves.
New unique upgrade — Razor Heart: +45% damage, but you take 20% more damage.
New upgrade — Sharpshooter: +8% crit chance and +30% crit damage.
New upgrade — Predator Cells: +15% damage and +12% fire rate, at the cost of 20 max HP.
New upgrade — Field Medic: +2 HP/s regen and +20 max HP.
Wave intro: the arena dims and "WAVE X" sweeps into the centre at the start of every wave — enemies hold back until it finishes.
Boss HP readout added to the wave bar (current / max).
Brand-new PLAY button on the main menu.
Boss line-up reordered — you now face the Garlic Titan, then Cupcake, then the Demonic Lord.
Later bosses are far tankier (5× HP from the second boss onward).
Enemies get slightly faster every wave (up to +60%).
Reroll cost now compounds each time you reroll in a shop (and resets when you move on).
The shop always offers exactly two weapons, with the remaining slots as items — steadier builds and easier merges.
Bigger, longer boss-name intro banners.
The main-menu PLAY button now animates when you hover it.
Slimmer turnip projectile so it reads more clearly.
Fixed a crash during boss boulder gauntlets ("texture manager out of space").
Razor Heart's tooltip now correctly reads "+20% damage taken" (it previously showed "−20%").
Fixed the main-menu PLAY button rendering sideways and stretched.
Fixed the "WAVE" banner appearing on the left edge instead of the centre.