Player model been replaced with citizen model
Added control hints
Health and Poison. The old intoxication system is gone. Everyone starts with 5 Health. Poisoned drinks hurt, doubled ones hurt more, and you’re out when you hit zero.
Healing. Water in a Double Measure and the Pickled Plum now restore Health.
Cat Burglar. A new item that steals another player’s item and puts it straight into your inventory. While a steal is happening, the thief’s eyes glow red so everyone knows who did it.
Covered shuffle. Glasses are now shuffled under cover, with a tally showing how many Poisons are in play. At the start of a match the tally stays up a few extra seconds so you can read it.
Online leaderboards. All-time boards with a top-five preview, your own rank, and paging through the top players or the players around you.
TAB scoreboard. Hold TAB to see everyone at the table. From there you can view profiles and mute other players’ voice or chat just for yourself.
In-game chat with player avatars.
Your Steam profile now shows in Practice and the Tutorial.
Bots look around. Practice bots now glance at the glasses, items and players they’re about to act on.
A new match result screen showing the winner’s avatar and match stats.
A full visual overhaul. The main menu, lobbies, Quick Join, Find Lobby, Create Lobby, Practice setup, Settings, Career, Rules, leaderboards, chat and the Drink/Pass cards all share a new warm, ember-toned look.
Redesigned in-match HUD, with a clearer turn indicator and on-screen timer.
Other players’ Health now shows as a simple five-segment bar.
New seated player model and a new bartender.
Bartender subtitles restyled to match the new HUD.
Easier-to-read menus. Create Lobby and Practice setup are much clearer, popups look consistent, and Rules now has a scrollbar.
Tables are named after you by default when you create a lobby.
The camera now starts level instead of tilted down, and you stay visible in your seat during shuffles and reveals.
Tutorial and Rules are easier to read, and the tutorial covers more.
Smaller download, thanks to lighter textures and tighter packaging.
Music now plays at full length again.
Sound issues.
Joining a game from the main menu failing in some cases.
Menu borders displaying incorrectly, and the glass action UI being unstable.
Leaderboards behaving oddly in their compact and expanded views.
Missing UI graphics in published builds.
The Hammer covering the next item on your desk, and now lying flat on the table.
The Health indicator showing incorrectly at full Health.
Placeholder name markers showing up over players.
The 4:3 aspect ratio and PS2 retro effect options.
The old bartender.
Intoxication and sake, replaced by Health and Poison.
Unnecessary helper notes in the menus.
The Tutorial is temporarily switched off while we rework it for the new Health, Poison and shuffle rules.
Career stats tied to sake and intoxication start over, because those stats were renamed.
added scoreboard with profile/mute/id buttons
added custom chat
improved lobby UI
improved server browser
improved menu UI
improved gameplay UI
new bartender model
added perfomance overlay
added new item "Cat Burglar" -> Steal opponent item and use it right away
added separate practice mode where you can test new item
rebalanced double measure -> now it can remove intoxication if applied to water
updated tutorial
Optimized textures size, gamesize changed from 99.2MB to 46.5MB
fixed issue when you cannot connect to friend lobby from sbox menu, steam invite and lobby list
small UI fixes
hammer is now laying down on the table instead of T-Posing
updated playermodel
bots are alive now
added some visual hints for tutorial text to make it easier to read
applied same changes to Rules tab
simplified ingame text
improved tutorial modal windows
applied same changes to Rules tab
gamesize decreased from 200.8MB to 96.1MB
fixed issue where new players didn't have most sound in game on first game launch