90 changes in this update

Added

13 changes
  • A distinct music track for every theme, plus its own track for the main menu.

  • Last Win readout on the main HUD, so you can always see what the previous spin paid.

  • Quests now roll over while you play — hourly, daily and weekly sets refresh on time instead of only at startup.

  • Corrupted save detection. A damaged profile is kept and reported rather than silently replaced, and a backup copy is restored automatically where possible.

  • Progress bars, timers and claim buttons in the Quest panel update live.

  • Affordability states across the Gem Shop, upgrades and bet controls, marked with icons and text rather than colour alone.

  • Locked themes show their price and route to the Gem Shop.

  • Leaderboards show a clear offline state with a retry, instead of pretending the board is empty.

  • Streak, milestone and combo rewards now scale with your bet.

  • Owned themes can be equipped straight from the Gem Shop, with the current one clearly marked.

  • A running total of what each spin costs, next to the line bet.

  • Every theme now has its own artwork for all nineteen symbols, including the wild, scatters and multipliers.

  • The paytable explains how matches pay, and documents the special symbols that pay from anywhere.

Improved

20 changes
  • The Spin button is now the clearly dominant control on screen.

  • Wide grids pay in proportion to what they cost. A 6x5 grid is a bigger, more volatile game rather than a strictly better one.

  • Reduced Motion now switches off every animation, particle effect and screen shake, not just the shake.

  • Accessibility, audio and display settings persist between sessions.

  • Free spins, bonus progress and your unlocked grid size survive a restart.

  • Secondary panels share one look, one close button and one z-order, and only one opens at a time. Escape closes the top panel.

  • Five buttons move off the main row into the reference drawer, leaving the reels less crowded.

  • Music volume responds correctly to the slider and tracks loop seamlessly instead of stopping after the first play.

  • New music throughout. The old track was a single short loop shared by every theme; the replacements are longer, softer, structured, and no longer built from raw square waves in a piercing register.

  • Reel, cascade and win sounds no longer stack during Auto Spin or long cascade chains.

  • Confetti and snow run without rebuilding the interface every frame.

  • Text contrast and minimum text size raised across the game.

  • The game saves more often and keeps a backup of the previous save.

  • Auto Spin stops cleanly when you run out of coins, hit a jackpot, or start a bonus game.

  • Spins no longer pause partway through. Reels only hold back when you are one symbol away from free spins, and for a shorter moment.

  • Saving is far cheaper and skips writing when nothing has changed, so it no longer interrupts a spin.

  • Active buffs are compact chips instead of full-width bars, so they stop competing with the reels.

  • Galactic Odyssey and Purrfect Slots use their own backgrounds instead of borrowing other themes'.

  • Spin History shows the net result per spin, a readable session graph, and fits more rows.

  • Bet shortcuts show the line bet they set, with the spin's total cost alongside.

Fixed

57 changes
  • The Treasure Chest and Wheel of Fortune bonus games could never open.

  • The Wheel, Pick'Em and Memory bonus games permanently locked the slot machine for the rest of the session.

  • Spacebar spinning was permanently disabled.

  • Free spins were refused when you had no coins, which is exactly when they matter.

  • The last free spin of every award silently lost its bonus.

  • Selecting a game mode from the main menu destroyed or replaced your real coin balance.

  • Practice mode's coins, upgrades and unlocks carried back into normal play and into the leaderboards.

  • Very large wins could pay out a negative amount.

  • The progressive jackpot could be claimed several times from a single spin, and paid out even when the server rejected the claim.

  • The progressive jackpot never updated from the server and was permanently stuck at its starting value.

  • Cascade rounds counted as extra spins for quests, combos, achievements and session stats.

  • Double Up could resolve twice from one win, and the same win could be re-gambled forever.

  • Storm free spins applied their luck bonus twice.

  • Second Chance refunded the base bet instead of what you actually paid.

  • Coin Magnet only paid on winning spins despite promising every spin.

  • Streak bonuses grew without limit and ignored your bet, which made coins meaningless over a long session.

  • Bankruptcy protection could be farmed indefinitely.

  • Emoji mastery had no level cap and kept increasing payouts forever.

  • Level ups only ever advanced one level, banking the rest.

  • Prestige was effectively unreachable, reset your coins, and lowered your spins leaderboard entry.

  • Promo code rewards were never granted, and the code was consumed anyway.

  • Streak quests were always one win short of their target.

  • Quest panel, Crafting panel and Lobby panel showed stale information.

  • Reset Progress left quests, unlocked reels and bonus state behind.

  • Purrfect Slots was missing a symbol name; Ocean Depths showed a microbe instead of a crab.

  • Winter Wonder now uses its intended styling and background.

  • Two minigames overwrote each other's styling, and the Spin History panel's styles leaked into every other panel.

  • Long names in leaderboards, quests, recipes and the lobby no longer overflow their rows.

  • Notifications no longer cover the button row.

  • Achievement icons for Big Win, Prestige Master and Persistent Player never displayed.

  • Sound effects and achievement art were missing from published builds.

  • Pick'Em never awarded its gem prize, and its multiplier depended on the order you picked.

  • The Treasure Chest bomb cost you nothing, so there was never a reason to cash out.

  • Panel contents could be dragged around inside their containers.

  • The paytable drawer's tabs and footer scrolled away and overlapped the symbol list.

  • Pressing "+" on the bet could lower it after a losing streak.

  • Cascades re-rolled entire columns instead of only the symbols that won.

  • Expanding wilds triggered on almost every spin instead of reading as an event.

  • Sticky wilds ran one spin shorter than advertised.

  • Scatter symbols were listed in the paytable as "x0".

  • The win banner covered the machine title.

  • Upgrade costs barely rose with level, so the full upgrade tree was affordable almost immediately.

  • The main menu buttons felt sluggish to hover.

  • The play button's icon rendered as a white box.

  • Free spins could not be used while out of coins, and Auto Spin stalled rather than spending them.

  • Session profit and the volatility meter ignored cascade wins.

  • Prestige could lower your position on the spins leaderboard.

  • Daily bonuses, login streaks and quest resets used local time, so they fired early or late depending on your timezone.

  • Gem Shop theme cards overlapped their own text and were unreadable.

  • The Gem Shop's price labels showed how many gems you were short rather than the price.

  • The Coin Exchange row was cut off by the panel edge, and purchase errors covered the items.

  • Bet shortcuts showed multiplied amounts that did not match what they set.

  • Escape quit to the main menu during a bonus game, forfeiting the prize.

  • The Memory Match timer appeared frozen.

  • The Wheel of Fortune rendered without any of its colours.

  • The paytable squashed its rows until the symbols overlapped each other.

  • The lucky seven showed as a plain "7" in the spin history.

12 changes in this update

Added

6 changes
  • Turbo Auto-Spin: Upgrading your Auto-Spin level now actually increases spin speed! Max level matches "Fast Spin" speed.

  • Smart Auto-Stop: Auto-spin will now automatically pause if you hit a Jackpot or trigger a Treasure Hunt, so you never miss a big moment.

  • Bankruptcy Protection: Added a safety net that grants a small gift if you reach a zero balance, keeping the fun going.

  • Remote Configuration Support: Game client now supports server-side balancing adjustments.

  • Hourly Quest System: Added a new questing system with in-game UI integration.

  • Help Panel: Implemented a new help interface with expandable accordion sections.

Improved

3 changes
  • Performance Overhaul: Rewrote the save system to run in the background. Spins are now buttery smooth with zero stutter!

  • Network Optimisation: Significantly reduced the frequency of stat uploads to improve connection stability.

  • System Stability: General improvements to connection handling and event synchronization.

Fixed

2 changes
  • Fixed a bug where spin stats were sometimes double-counted.

  • Fixed input lag occurring during rapid manual spinning.

Known Issues

1 change
  • None critical - (The economy is currently very generous, but that’s a feature for now!)

Improved

4 changes
  • Treasure Map: Weight 12→6, fragments 10→25, 50-spin cooldown between bonuses

  • Payouts: Length bonus halved, coin scatter 4x→2x, near-miss refund removed

  • Multipliers: Combo capped at +50%, streak bonus max +25%, prestige bonus +10%/level

  • Progression: XP curve exponential (1.15^n), prestige cost exponential (100k×2^n)

Added

1 change
  • Main Game Stuff

Known Issues

1 change
  • Reel Animation sometimes gets stuck for a moment or so