Chip away at buried artifacts in procedurally generated tunnels. Free a piece cleanly for a perfect exhibit, or force it out early and wear the damage.Digging away disturbs the wall's structure, releasing a relentless boulder! Jump the gaps, slide under beams, dodge the swinging stones, and get home in one piece to display your find.Every artifact you bring home fills a plinth and draws visitors. Spend the kudos earned from their visits in the museum shop, and restore and upgrade your displays. Every exhibit makes the next round harder.Artifacts on display can come back down the tunnel with you. The Seer's Eye shows where to dig, and the Zephyr Idol carries you over the gaps with extra airtime. Get caught and they come home the worse for wear.Invite a friend to your museum. Work together to secure the artifacts and build your museum, and throw yourself in front of the boulder to save them and the artifact.
An entry for s&box Game Jam III
One More Exhibit was created for the “One More Round” theme. If you enjoy your time with the game, please consider nominatingOne More Exhibit through the in-game jam menu. Your support would mean a lot!Early version — help shape what comes next
I’d be grateful to hear how your run went: what you enjoyed, anything that felt confusing or unfair, and any bugs or performance problems you encountered. Screenshots or short clips are especially helpful. This is best provided to me via; Forum:https://sbox.game/peachy/onemoreexhibit/forum Discord: https://discord.gg/nSAPTwtwVN
Controls — keyboard and mouse
WASD: Move.
Mouse: Look around in the museum hall. Click to dig in the digging view. Right mouse: Move the dig view, move camera in tunnel.
Shift: Walk.
Space: Jump.
Ctrl/C: Crouch. Slide while running.
Left mouse button: Chip away at the dig site.
Hold right mouse button and move the mouse: Rotate your view while digging.
E: Take an artifact or interact with an exhibit when prompted. Re-enter the dig.
WASD while digging: Leave the digging view.
Credits
Development: [Bn20a/peachy]
Engine, character, clothing and additional assets: Facepunch / s&box.