Main Menu
18 April 2026
9 changes in this update
New physics cover objects
Trim along walls to help orientate players
Glowing spray paints, graffiti and cyberpunk-esque to fit aesthetic
Opened upper level corners of the map in Map1 FFA
General lighting
Map building conditions
Main menu got another overhaul. I would argue it passed prototype stage and is in alpha stage.
Lighting is still not great, its a weird combination between the trim and the darkness of the walls/floors.
NPC's still not great