Lighting and Main Menu

I've added some glowing trim on walls to help better orientate players when fighting. Added a few more physics cover objects as well. Glowing "spraypaints" are in the stairwells, more will be added throughout the map with varying glows.

Main Menu

18 April 2026
9 changes in this update

Added

4 changes
  • New physics cover objects

  • Trim along walls to help orientate players

  • Glowing spray paints, graffiti and cyberpunk-esque to fit aesthetic

  • Opened upper level corners of the map in Map1 FFA

Improved

3 changes
  • General lighting

  • Map building conditions

  • Main menu got another overhaul. I would argue it passed prototype stage and is in alpha stage.

Known Issues

2 changes
  • Lighting is still not great, its a weird combination between the trim and the darkness of the walls/floors.

  • NPC's still not great

people
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