Added a popup indicating that a building can be repaired using the Tool Gun when standing close to it.
Added dynamic price balancing (Money and Resources) based on player count, scaling from x0.5 for 1 player up to x1.5 for 6 players.
Added text chat in the lobby.
Added enemy spawn balancing and new portals for subsequent rounds.
Fixed a bug where enemies would clip through the base's first ramp.
Fixed an issue causing weapon animation glitches when switching weapons.
Fixed a bug where the weapon wheel no longer appeared in the HUD.
Fixed a bug displaying multiple nodes for the same pending research in the lab.
Fixed a time error for the first Defense Turret (an extra zero in the timer).
Fixed a bug where endgame XP was not being applied to the account level.
Fixed arrows pointing to enemy pathing towards the base.