🎁 Added
  • Added voice chat in the lobby and in-game.
  • Added weapon critical hits and mega criticals (x3 damage).
🧼 Improved
  • Updated the pistol stance: it is now held one-handed in idle, and two-handed when aiming down sights or sprinting.
🎁 Added
  • Added a popup indicating that a building can be repaired using the Tool Gun when standing close to it.
  • Added dynamic price balancing (Money and Resources) based on player count, scaling from x0.5 for 1 player up to x1.5 for 6 players.
  • Added text chat in the lobby.
🧼 Improved
  • Added enemy spawn balancing and new portals for subsequent rounds.
🪛 Fixed
  • Fixed a bug where enemies would clip through the base's first ramp.
  • Fixed an issue causing weapon animation glitches when switching weapons.
  • Fixed a bug where the weapon wheel no longer appeared in the HUD.
  • Fixed a bug displaying multiple nodes for the same pending research in the lab.
  • Fixed a time error for the first Defense Turret (an extra zero in the timer).
  • Fixed a bug where endgame XP was not being applied to the account level.
  • Fixed arrows pointing to enemy pathing towards the base.
🎁 Added
  • Added a health regeneration over time ability
  • Added a permanent item pickup range increase ability
  • Added a scanning sound effect for the Tool Gun
  • Added a "SMG" weapon
  • Added a "Sniper" weapon
  • Added a "Shotgun" weapon
  • Added a bullet ricochet ability for firearms
  • Added ambient dust particles in the air
  • Added ground details and textures
  • Updated turrets and defenses to now support Drag & Build
  • Added the ability to ping directly on the full map
  • Updated ping and alert markers to be visible on both the minimap and full map
🧼 Improved
  • Updated improvements to now require being researched before purchase
  • Added bullet penetration to turrets and firearms
  • Overhauled player camera and movement systems
  • Improved aiming and shooting mechanics
  • Updated dynamic crosshair system
  • Improved UI for the Research Tree and its sections
  • Improved Research Lab menu UI
  • Optimized overall game performance by ~20% (FPS boost and reduced memory usage)
  • Added ability to place turrets on large walls
  • Improved turret AI enemy movement prediction
  • Added pitch limits to turret barrels (preventing self-clipping)
  • Updated turrets to stop firing when an obstacle blocks their line of sight
  • Improved Skill Tree display in the menu
  • Improved minimap and full map displays
🪛 Fixed
  • Fixed non-host players taking damage when exiting vehicles
  • Added Skill Tree visibility in the Skill Tree tab
  • Fixed minimap and full map bugs:
  • - Fixed movement scale mismatch between the player and the minimap
  • - Fixed movement scale mismatch between enemies and the minimap
⚠️ Known Issues
  • Player animation when changing weapon stance (raising/lowering)
  • One or more vehicles destroyed or unusable upon spawning
  • Non-host players risking death for unknown reasons when using vehicles
🪛 Fixed
  • Fixed a bug that prevented players from moving upon respawning
🎁 Added
  • Added a Breach event system during inter-wave phases or exploration.
  • Added particle effects when firing firearms.
  • Added a safety system if the player falls under the map.
  • Added an end-of-game match report.
  • Added the last mission report to the menu via the Account tab in the profile.
  • Added a storage system for resources, making them available for all purchases without needing to carry them on you.
🧼 Improved
  • Fixed firearm and melee particle effects to now display correctly on buildings.
  • Optimized the reward system upon leveling up.
  • Rebalanced prices for the "Armory" and "Command Room" expansions.
  • Rebalanced prices for ammunition.
  • Rebalanced prices for weapons.
  • Rebalanced prices for defense upgrades.
  • Rebalanced ammunition drop rates.
  • Added ripple and pulse visual effects to the Tool Gun laser.
🪛 Fixed
  • Fixed the height of health bars on buildings.
  • Fixed a visual bug that generated damage indicators on the Armory expansion.
  • Fixed a bug that left the screen zoomed in after level-up rewards.
  • Fixed a bug that prevented non-host players from scanning elements.
🎁 Added
  • Added skill tree (WIP)
🪛 Fixed
  • Fixed the tool gun display which wasn't showing the available energy.
  • Fixed the countdown display at the start.
  • Fixed movement issues during the intro panel.
  • Fixed a bug that prevented launching in "friends only" mode.