Update 0.32
0.32
25 July 2026
🎁 Added
  • Added a health regeneration over time ability
  • Added a permanent item pickup range increase ability
  • Added a scanning sound effect for the Tool Gun
  • Added a "SMG" weapon
  • Added a "Sniper" weapon
  • Added a "Shotgun" weapon
  • Added a bullet ricochet ability for firearms
  • Added ambient dust particles in the air
  • Added ground details and textures
  • Updated turrets and defenses to now support Drag & Build
  • Added the ability to ping directly on the full map
  • Updated ping and alert markers to be visible on both the minimap and full map
🧼 Improved
  • Updated improvements to now require being researched before purchase
  • Added bullet penetration to turrets and firearms
  • Overhauled player camera and movement systems
  • Improved aiming and shooting mechanics
  • Updated dynamic crosshair system
  • Improved UI for the Research Tree and its sections
  • Improved Research Lab menu UI
  • Optimized overall game performance by ~20% (FPS boost and reduced memory usage)
  • Added ability to place turrets on large walls
  • Improved turret AI enemy movement prediction
  • Added pitch limits to turret barrels (preventing self-clipping)
  • Updated turrets to stop firing when an obstacle blocks their line of sight
  • Improved Skill Tree display in the menu
  • Improved minimap and full map displays
🪛 Fixed
  • Fixed non-host players taking damage when exiting vehicles
  • Added Skill Tree visibility in the Skill Tree tab
  • Fixed minimap and full map bugs:
  • - Fixed movement scale mismatch between the player and the minimap
  • - Fixed movement scale mismatch between enemies and the minimap
⚠️ Known Issues
  • Player animation when changing weapon stance (raising/lowering)
  • One or more vehicles destroyed or unusable upon spawning
  • Non-host players risking death for unknown reasons when using vehicles