Added a Breach event system during inter-wave phases or exploration.
Added particle effects when firing firearms.
Added a safety system if the player falls under the map.
Added an end-of-game match report.
Added the last mission report to the menu via the Account tab in the profile.
Added a storage system for resources, making them available for all purchases without needing to carry them on you.
Fixed firearm and melee particle effects to now display correctly on buildings.
Optimized the reward system upon leveling up.
Rebalanced prices for the "Armory" and "Command Room" expansions.
Rebalanced prices for ammunition.
Rebalanced prices for weapons.
Rebalanced prices for defense upgrades.
Rebalanced ammunition drop rates.
Added ripple and pulse visual effects to the Tool Gun laser.
Fixed the height of health bars on buildings.
Fixed a visual bug that generated damage indicators on the Armory expansion.
Fixed a bug that left the screen zoomed in after level-up rewards.
Fixed a bug that prevented non-host players from scanning elements.