Update 0.33 - Major Factory & Operations Update

0.33
13 October 2026
24 changes in this update

Added

10 changes
  • Added automated factory production chains with conveyor belts, miners, smelters, constructors, assemblers, generators, and storage.

  • Added the Portable Miner and a support drone to help collect resources.

  • Added Common, Rare, and Epic Xeno Fragments, along with secondary ore-deposit drops.

  • Added the Splitter enemy.

  • Added an Air Strike support operation.

  • Added resource pins and configurable alerts to the map.

  • Added ambient music and environmental sound effects.

  • Added tutorial guidance for crafting recipes at terminals.

  • Added a shared tutorial objective checklist to guide players through early resource gathering, crafting, and base unlocks.

  • Added an opening cinematic that leads into the first enemy wave.

Improved

6 changes
  • Reworked the production, building, shop, and research interfaces, and polished the lobby avatar preview.

  • Improved conveyor placement and routing, including turns and elevation changes.

  • Improved enemy targeting, movement, and fall behavior.

  • Adjusted wave pacing and intermission duration based on player count.

  • Limited how many enemies a single melee attack can hit.

  • Improved network synchronization and optimized several gameplay systems.

Fixed

8 changes
  • Fixed conveyor path markers and alignment on angled and elevated routes.

  • Fixed building unlock-site behavior and camera collision ghosts.

  • Fixed vehicle passenger-seat detection.

  • Fixed multiplayer command tactics.

  • Fixed incorrect crafting times.

  • Fixed enemy spawn configuration and enemies getting stuck during falls.

  • Fixed environmental sounds being suppressed during combat music.

  • Ensured the Portable Miner is still available when skipping the tutorial.