An enum declaring different random event types used in 2D gameplay. It lists positive, negative and special event identifiers like BonusWave, FragmentRain, TimerFreeze, CursedWave, BossRush, Wave100, and Wave200.
using Sandbox;
public enum RandomEventType
{
// Positive
BonusWave,
FragmentRain,
TimerFreeze,
DoubleDrop,
GhostBombs,
ChestBonanza,
// Negative
CursedWave,
SpeedRound,
BombJam,
// Interesting
MysteryWave,
GoldRush,
BossRush,
MirrorWave,
Wave100,
Wave200
}