📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "materials/skybox/nagoya_wall_path.vmat",
  "Resources": "",
  "PrimaryAsset": "materials/skybox/nagoya_wall_path.vmat",
  "polyhaven_id": "nagoya_wall_path",
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "material",
  "ShaderName": "shaders/sky.shader",
  "IsTranslucent": false,
  "IsAlphaTest": false,
  "IsSky": true,
  "IsOverlay": false,
  "DoNotCastShadows": false,
  "RenderBackfaces": false,
  "IsTransmissive": false,
  "IsDecal": false,
  "WorldMappingWidth": 0,
  "WorldMappingHeight": 0,
  "RepresentativeWidth": 0,
  "RepresentativeHeight": 0,
  "PhysicsSurface": null,
  "HasTrimSheet": false,
  "Textures": [
    {
      "Param": "g_tSkyTexture",
      "Path": "materials/skybox/nagoya_wall_path_exr_5ff094e9.generated.vtex",
      "Width": 1024,
      "Height": 1024,
      "Format": "BC6H",
      "Bytes": 8389588,
      "Mips": 9,
      "IsHdr": true
    }
  ]
}