First release

v1
2 September 2026
11 changes in this update

Added

11 changes
  • Two editor tools in one package: Effigy models and rigs, Marionette animates.

  • Effigy is parametric CAD — sketch on a plane or a face, then extrude, revolve, sweep, loft, shell, bevel, mirror, pattern or subdivide.

  • Booleans cut for real, through s&box's own PolygonMesh.

  • The sketcher does lines, arcs, circles, ellipses and splines. Closed regions are found for you; trim, extend, fillet and offset edit in place.

  • Seventeen constraint kinds, properly solved — an under-constrained sketch tells you what is loose instead of misbehaving.

  • An ordered feature history with rollback. Change a dimension near the bottom and everything above it rebuilds.

  • Rig in the same tool: a skeleton, auto-weighting, and a real skinned .vmdl. Sculpt and normal-bake are included.

  • Marionette: click a bone, drag to rotate, key it, move on. The skeleton draws x-ray so buried bones stay clickable.

  • One timeline lane per bone with the real curve drawn between keys, three easing modes, and undo where one drag is one step.

  • Two-bone IK with rotation limits — drag a hand and the elbow and shoulder follow without bending backwards.

  • Clips save as .riganim and rigs as .ctrlrig, so several clips can share one rig.