Tourists and Alchemy

19 July 2026
10 changes in this update

Added

4 changes
  • [2026-07-19] New: Market Stand - build one from the Action Wheel, stock it with packaged Fish Factory goods from a Pallet, and set your own prices per item

  • [2026-07-19] Tourists now show up on the island and may buy from a Market Stand if the price and quality are right for them - too pricey or out of stock and they walk off empty-handed instead

  • [2026-07-19] Market Stand shows a sign with total earnings and whether customers left happy or turned away

  • [2026-07-19] New building: Alchemy Lab — infuse a Pressed Bait with Habitat Affinity

Improved

3 changes
  • [2026-07-17] Deco Dealer: new Build Mode — buying any decoration now opens a hotbar (keys 1-4) so you can place multiple pieces in a row without reopening the shop each time

  • [2026-07-17] Build Mode lets you pick up already-placed decorations and move them to a new spot for free, instead of removing and rebuying them

  • [2026-07-19] Tier 3 Filleting Stations with a worker can now choose which station (Smoking/Curing/Drying) to auto-forward finished fillets to, instead of it being picked automatically

Fixed

2 changes
  • [2026-07-19] Bug fixed: rain and fog were visible through the ceiling while standing inside buildings

  • [2026-07-19] Bug fixed: Action Wheel could highlight the wrong entry compared to where your cursor was actually pointing

Removed

1 change
  • [2026-07-19] Removed PRESS+ at the Bait Workshop's Press — Byproducts are now spent at the new Alchemy Lab instead