Auto-generated compiler file for the Game project. It sets up global usings for Sandbox and Blazor types and emits assembly metadata like addon title, identifiers, engine version and build timestamps.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Kuwahara Postprocess Filter" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "kuwaharapostprocessfilter" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "quack" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "quack.kuwaharapostprocessfilter" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "29" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-10-13T13:11:57.8324639Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.124.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.124.0")]