Auto-generated compiler helper file that sets global usings and assembly metadata for an addon called "Matrix Rain Shader". It defines global using directives and assembly attributes like AddonTitle, Ident, EngineVersion and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Matrix Rain Shader" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "matrix_rain" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "quack" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "quack.matrix_rain" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "29" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-10-13T12:46:39.8753002Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.117.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.117.0")]