Rust Legacy 1.0

The Rust you remember is back, now with a main menu, a server browser and dedicated servers. Host it, join it, wipe it.

 
Today Rust Legacy reaches 1.0.

If you played the first Rust, the one now called Legacy, you know this one: the island, the rocks, the radiation towns, the wooden shacks with a metal door, the night where you can't see your own hands without a torch. We rebuilt it in s&box from the original game: same map, same recipes, same building rules, same sounds, same night.

It's not a "Rust-like". It's Legacy, with the same rough edges. 
  • The original island, 5.6 km across, with its rocks, trees, roads and the 12 radiation zones.
  • Gathering, the 108 Legacy recipes, research kits, workbenches, furnaces and repair benches.
  • Building with the Legacy rules: pillars, walls between pillars, ceilings on four, doors with 4 digit codes, decay.
  • Chickens, rabbits, boars and stags to hunt, wolves and bears that hunt you.
  • Sleepers, loot crates, the C130 supply drop, hunger, cold, bleeding and radiation.
  • The Legacy weapons with their recoil, sights and mods.
  • 242 original sounds, the Legacy inventory and crafting screens, the Legacy sky and its 15 minute nights.
  • 29 achievements, and full controller support.

The game now opens on the Legacy main menu.

play game opens the server browser: dedicated servers, lobbies, and the servers you already joined. Star the ones you like, they stay at the top.

host lobby starts the island on your computer, up to 64 players. Your friends find it in their lobbies tab or join you from Steam.

Dedicated servers keep the world running when nobody is online. Anyone can host one: the guide is in the game, at the bottom of the servers tab, and covers the launch line, every setting (PvP, sleepers, decay, gather rate, day and night length, airdrop player count...), admins and the world save. If you run a server, tell us on Discord and we'll help you set it up. 
1.0 doesn't mean finished. We keep fixing what you report and keep comparing every detail with the original game. Bug reports, videos of your bases and raid stories all help, on the forum or on Discord.

See you on the island. Bring a torch. 
Discord server if you want to find other players or talk to dev team

Official Release: Main Menu, Dedicated Servers & Legacy Fires

1.0.0
11 October 2026
Areas
22 changes in this update

Added

10 changes
Multiplayer
  • Main menu - the game now opens on the Legacy main menu (play game, host lobby, options, achievements, exit), in front of the Legacy menu scene: the garage, the burning barrel and the resting bear

  • Server browser - play game opens the Legacy server browser: servers, lobbies and history tabs, sortable server name / players / ping columns, favourites, pages and join server

  • Host lobby - start the island on your own computer with a name, a player limit (1 to 64) and a visibility (public, friends, private); friends join from their server browser or through your Steam profile

  • Dedicated servers - anyone can run a Rust Legacy server that keeps the world going with nobody online; every setting is a console variable (`rl_pvp`, `rl_sleepers`, `rl_decay`, `rl_gather_rate`, `rl_day_length`...)

  • Server hosting guide - an in-game guide (link at the bottom of the servers tab) covers installing the server, the launch line, settings, admins, the world save and joining

  • Server admins - server owners list their admins in config/users.json ("admin" claim); admins get the admin menu and the Legacy admin commands (inv.give, teleport.topos, env.time, airdrop.drop...) in their own console

  • Server commands - `net.connect <id>` joins a server by id, `net.disconnect` goes back to the menu, `rl_save` saves the world now, `rl_max_players` sets the server slots

Admin
  • Time of day - the World tab has a 24 hour slider set to the minute and -1H / -5M / +5M / +1H buttons, instead of 4 fixed times

  • Timelapse - freeze the clock or run it x10, x60 or x240 (a full day in 15 seconds); back to normal speed when the server restarts; `rl_timescale` in the host console

Gameplay & Building
  • Camp fire wood - a new camp fire comes with 5 wood, as in Legacy

Improved

5 changes
Multiplayer
  • Joining - a loading screen shows while connecting to a server

Gameplay & Building
  • Placement on slopes - placed objects (boxes, fires, furnaces, benches...) follow the slope of the ground as in Legacy instead of staying level

Visual Effects
  • Camp fire and furnace - flames, smoke, sparks and light rebuilt from the original Legacy effects; the ashes glow with Legacy's animated embers, and the smoke and last flames fade out when the fire goes out

  • Torch - flame and light rebuilt with the Legacy sizes and colors, the light sits where Legacy put it and lights the torch head and your hand

Audio & Controls
  • Controller menus - the d-pad reaches every line of the server browser and the start button of the host lobby panel, and opening a menu panel puts the cursor inside it

Fixed

7 changes
Multiplayer
  • Admin commands - the Legacy admin commands now work for dedicated server admins, not only for the host

  • Server on your own network - a dedicated server can be missing from the list on the computer or home network that runs it; join it with `net.connect <id>` (type status in the server console for the id)

  • Server list - coming back to the menu shows the last list fetched; press refresh to update it

Admin
  • World tab title - the World tab shows "TIME OF DAY" with the clock again, not only the clock

  • Flying admins - an admin who leaves while flying is saved on the ground below, instead of falling to death when coming back

Audio & Controls
  • Controller sliders - the player limit and volume sliders are set with A held and the stick, not with the d-pad

  • Controller chat - the chat cannot be opened with a controller (no on-screen keyboard)

people
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