🎮 Game

A grass painting and rendering library for s&box. Creators paint coverage into a chunked storage and the renderer expands it into blade instances on the GPU with a compute shader and indirect draws. A GrassDefinition asset holds blade, color, wind and LOD parameters and storage serializes the painted data.

🔧 Editor

An editor tool to paint and erase grass density on terrain. It has a brush UI and sidebar controls, traces the scene to sample height and normal, and writes per-cell data into a GrassRenderer storage. It can clear all grass with a confirmation dialog.