Resource asset type that represents a set of vehicle prefabs for the Road Tool. Declares a GameResource with a GameObject[] Prefabs property and provides a small icon for the editor asset using CreateSimpleAssetTypeIcon.
using Sandbox;
namespace RedSnail.RoadTool;
[AssetType(Name = "Vehicle Set", Extension = "vset", Category = "Road Tool")]
public sealed class VehicleSetResource : GameResource
{
public GameObject[] Prefabs { get; set; }
protected override Bitmap CreateAssetTypeIcon(int _Width, int _Height)
{
return CreateSimpleAssetTypeIcon("directions_car", _Width, _Height, "#00ccff", "black");
}
}