🌍Overview

This tool is the continuation of my Road Tool, the old one was tedious and honestly kind of crap to use, it was using a "component system" logic where you create gameobjects, you put a specific component on it (either parking lot, intersection, road spline...) which isn't great at all for a road system bcs its very limited and require a lot of patience to get things right.

Well forget about that, now you've just editor tools and the road network is a single component, and the road geometry is entirely generated under a single gameobject in your scene as child gameobjects of the "RoadNetwork" main component.

💾Source Code

This project is fully open source and I encourage ppls to take a look https://github.com/K3rhos/RoadTool2, don't hesitate to make some pull requests in case you wanna suggest new features, fix bugs you may have found or anything else.