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Hello ! New week, new update !

First, let's talk about the playtest organized on March 14, 2026 🐒🏰

Thanks to everyone who joined and played ! We collected a lot of feedback (and if you haven't shared yours yet, do it now !!)
We spotted many things that need improvement, and that’s what we'll be working on next.

We also recorded the playtest, so some gameplay clips will be reused soon. Stay tuned.


Playtest feedback :

On my side, I'll focus on fixing some of the most requested issues :
  • Networking problems (melee, destruction, running)
  • Switching the running camera from TPS to FPS
  • Improving player colors
  • Adjusting the loadout shop money system

Talking about feedback : 

- Bring back headshot particles

-  Added notifications when damaging enemy builds
 
Added a Ready system so the game can start even if the host is AFK.
- Build Tool / build optimizations (still a lot of work to do)
- Settings / Minimap / Bear Trap spam fixes
- And more small fixes that aren't very visible, so… bye bye 👋
- Reworking the Sentinels area, roof, backdrop vista, update windows models
 - Creation of icons for bots 
-  Fixing the stairs (camera shaking) 
- Some Clip fix
people
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