This week we have implemented in-game objectives. They spawn around the map at specific times during a round. Grab them and bring them back to your constructron in order to get a bonus for your team.
Currently 3 bonus types are implemented :
damage bonus : each bullet of your constructron will deal more damage
protection bonus : each bullet will deal less damage to your constructron
resources bonus : for each constructron shockwave, you will get more money and resources
I have made some changes in order to improve the "quality of life" during a game :
- Killstreak appearance has been reworked - Shop menu appearance has been reworked - The shop tooltip now shows how many you have - Leaderboard is now bigger in the game menu - Reworked how the constructron damage is indicated on the interface