- World 2 — Desert: a whole new sandy world with its own islands, block prices, win rewards and egg costs. Unlocks after you fully complete World 1.
- Worlds menu to travel between World 1 (Meadow) and World 2 (Desert), with preview cards and a "Current" marker.
- 30 brand-new pets across all 5 eggs — fresh names, fresh colors, and far bigger boosts (Common → Secret).
- Forum button on the review board so you can report bugs, right next to the Leave a Review button.
- Pet boosts massively increased — up to x70 Common, x100 Epic, x180 Legendary and x300 Secret on the final egg (scaling down on earlier eggs).
- Every pickaxe now looks distinct — each tier is visibly bigger than the last, so upgrades feel real.
- Reworked the XP-per-level curve for smoother, better-paced leveling.
- Menus are now mutually exclusive — opening one (1/2/3/4) closes the others instead of stacking on top of each other.
- World 2 economy tuned — egg costs and win rewards balanced around the faster Wins payout there.
- Multiplayer: fixed joining a friend's lobby spawning you floating in the void with no character/skin and no world.
- Multiplayer: fixed pets, eggs and titles duplicating/doubling for other players when someone joined.
- Multiplayer: fixed the desync where you'd appear to control another player or place blocks for them.
- Fixed background music stopping after a few seconds — it now loops continuously.
- Fixed World 2 showing as unlocked before World 1 was actually completed.
- Fixed egg prices on World 2 being wrong/too low.
- Removed the glow / aura cubes around pickaxes for a cleaner look (kept only the size difference between tiers).
- Peer-to-peer connection can occasionally time out on join (Steam networking) — just retry connecting to the lobby.