Battle Pass: open it with key 4 or the white button in the left menu.
30 tiers per season. Season 1 ends on September 2.
Daily quests: 3 every day, a new set at 00:00 UTC.
Weekly quests: 4 every week, a new set every Monday.
SP comes only from quests, so the pass moves when you play, not when you idle.
Tier rewards: money, Speed levels, eggs and pets, the same things the daily rewards pay.
Five milestones at tiers 10, 15, 20, 25 and 30, each a bundle of eggs and guaranteed high rarity pets.
Each claimed tier adds +1% money while the season lasts, up to +30%.
The pass button shows a counter of everything waiting to be claimed.
Claim your tiers before the season ends. Unclaimed tiers go with the season.
Pass money is counted from the deepest gate you have ever reached, together with your pets, so a tier is worth the same on island 1 and on island 5.
Reward cards show the real amount you will get instead of a multiplier.
The daily rewards screen now opens by itself every time you join the game.
Menu keys are one row again: 1 Rebirth, 2 Pets, 3 Trade, 4 Battle Pass. Trade moved from 4 to 3.
The Daily button is gone from the side menu. That screen shows itself when you join instead.
Achievements are in: 17 to unlock, 1000 points in total.
They cover the whole tunnel: death gates passed, dying at one, Speed and money earned, rebirths, eggs and pets, survival upgrades and trading with another player.
Your existing save counts. The furthest gate you reached, your rebirths, Speed, money and pets unlock on your first launch, nothing to redo.
The hardest four: pass all 100 gates, buy every survival upgrade, reach 10,000 Speed and hatch a legendary pet.
Pet exchange between players - press 4
Player List: Select someone in the lobby and send them an exchange request (expires in 30 seconds)
Exchange window: 6 cells on each side, both players click "Done", a 5-second window to re-check, then confirm
A 1-2-3 step-by-step guide and the only main button that always indicates what will be done when it is pressed.
All menus redrawn in one dark glass style — pets, rebirth, eggs, chest, daily and settings now match
Pets in the trade window are sorted best first, with duplicates side by side
Pets show their real 3D model in trade slots, same as in the pets menu
Equip Best appeared to do nothing when you already had a full team, the pets menu kept showing ticks on the old pets even though the swap had happened
Daily login rewards - come back every 12 hours to claim 14 escalating gifts, with a new Daily button in the side menu (key 3)
Rewards include cash, free egg hatches, pets and Speed boosts, shown as real 3D models on each day card
Milestone days (7 and 14) give guaranteed Rare and Legendary pets plus a huge cash + Void egg jackpot
Streak system - miss 48 hours and it resets to Day 1, after Day 14 the cycle loops with a x3 veteran cash bonus
Added a 60 pet inventory limit (weakest unequipped pets are trimmed) to keep FPS smooth
Eggs can no longer be opened while your pet inventory is full - a clear "Inventory Full" notice shows instead
The pets menu now shows your pet count (X/60) and flags when it is full
Menus are now mutually exclusive - opening Rebirth, Pets or Daily closes the others
Fixed the reward chest opening a "Not Found" page instead of the game page
30 brand-new custom 3D pet models - a unique pet for every rarity across all 6 eggs
New 3D egg models with their own look for each egg: Starter, Meadow, Frost, Ember, Storm and Void
Pets now appear in full 3D on the hatch reveal, in your inventory cards and trailing behind you
Pets now show their real 3D model instead of a flat placeholder
Big reduction in game size - optimized every pet and egg model plus their textures
Treadmill textures optimized for better performance
You can now see other players' equipped pets in multiplayer
Pets now correctly follow the player they belong to instead of the wrong body
Old placeholder pets (the tinted cats)
Unused leftover files to keep the download small