🎁 Added
  • Battle Pass: open it with key 4 or the white button in the left menu.
  • 30 tiers per season. Season 1 ends on September 2.
  • Daily quests: 3 every day, a new set at 00:00 UTC.
  • Weekly quests: 4 every week, a new set every Monday.
  • SP comes only from quests, so the pass moves when you play, not when you idle.
  • Tier rewards: money, Speed levels, eggs and pets, the same things the daily rewards pay.
  • Five milestones at tiers 10, 15, 20, 25 and 30, each a bundle of eggs and guaranteed high rarity pets.
  • Each claimed tier adds +1% money while the season lasts, up to +30%.
  • The pass button shows a counter of everything waiting to be claimed.
  • Claim your tiers before the season ends. Unclaimed tiers go with the season.
🧼 Improved
  • Pass money is counted from the deepest gate you have ever reached, together with your pets, so a tier is worth the same on island 1 and on island 5.
  • Reward cards show the real amount you will get instead of a multiplier.
  • The daily rewards screen now opens by itself every time you join the game.
  • Menu keys are one row again: 1 Rebirth, 2 Pets, 3 Trade, 4 Battle Pass. Trade moved from 4 to 3.
🪛 Fixed
  • The Daily button is gone from the side menu. That screen shows itself when you join instead.
🎁 Added
  • Achievements are in: 17 to unlock, 1000 points in total.
  • They cover the whole tunnel: death gates passed, dying at one, Speed and money earned, rebirths, eggs and pets, survival upgrades and trading with another player.
  • Your existing save counts. The furthest gate you reached, your rebirths, Speed, money and pets unlock on your first launch, nothing to redo.
  • The hardest four: pass all 100 gates, buy every survival upgrade, reach 10,000 Speed and hatch a legendary pet.
🎁 Added
  • Pet exchange between players - press 4
  • Player List: Select someone in the lobby and send them an exchange request (expires in 30 seconds)
  • Exchange window: 6 cells on each side, both players click "Done", a 5-second window to re-check, then confirm
  • A 1-2-3 step-by-step guide and the only main button that always indicates what will be done when it is pressed.
🧼 Improved
  • All menus redrawn in one dark glass style — pets, rebirth, eggs, chest, daily and settings now match
  • Pets in the trade window are sorted best first, with duplicates side by side
  • Pets show their real 3D model in trade slots, same as in the pets menu
🪛 Fixed
  • Equip Best appeared to do nothing when you already had a full team, the pets menu kept showing ticks on the old pets even though the swap had happened
🎁 Added
  • Daily login rewards - come back every 12 hours to claim 14 escalating gifts, with a new Daily button in the side menu (key 3)
  • Rewards include cash, free egg hatches, pets and Speed boosts, shown as real 3D models on each day card
  • Milestone days (7 and 14) give guaranteed Rare and Legendary pets plus a huge cash + Void egg jackpot
  • Streak system - miss 48 hours and it resets to Day 1, after Day 14 the cycle loops with a x3 veteran cash bonus
🧼 Improved
  • Added a 60 pet inventory limit (weakest unequipped pets are trimmed) to keep FPS smooth
  • Eggs can no longer be opened while your pet inventory is full - a clear "Inventory Full" notice shows instead
  • The pets menu now shows your pet count (X/60) and flags when it is full
  • Menus are now mutually exclusive - opening Rebirth, Pets or Daily closes the others
🪛 Fixed
  • Fixed the reward chest opening a "Not Found" page instead of the game page
🎁 Added
  • 30 brand-new custom 3D pet models - a unique pet for every rarity across all 6 eggs
  • New 3D egg models with their own look for each egg: Starter, Meadow, Frost, Ember, Storm and Void
  • Pets now appear in full 3D on the hatch reveal, in your inventory cards and trailing behind you
🧼 Improved
  • Pets now show their real 3D model instead of a flat placeholder
  • Big reduction in game size - optimized every pet and egg model plus their textures
  • Treadmill textures optimized for better performance
🪛 Fixed
  • You can now see other players' equipped pets in multiplayer
  • Pets now correctly follow the player they belong to instead of the wrong body
🚯 Removed
  • Old placeholder pets (the tinted cats)
  • Unused leftover files to keep the download small