Four fighters. One bullet each. The rules pile up until someone breaks.
Kickback Club is a 2D rooftop shootout for up to four players. There is no health bar:
every hit knocks you further, and you only lose a life by leaving the screen. Your
revolver holds exactly one round, so a miss is a decision you live with for the next
second and a half.
Nobody resets between rounds. Whoever is behind picks the next rule out of three cards,
and that rule stays for the rest of the match. Low gravity, glass bones, an ice floor,
faster hands, bouncy shots, a shrinking body, a second bullet, wind across the roof.
By round five the game you started is not the game you are playing.
THE MATCH
Seven round slots. Win four and it ends early. If the leaders finish level, it all comes
down to a Golden Round with one life each.
PLAY IT YOUR WAY
Free for all or two on two. One to four players, with bots taking any empty seat, so a
duel and a solo run both work. Pick your colour in the lobby, swap seats by agreement,
invite friends or drop straight into an open room.
THE ARENA FIGHTS BACK
Four arenas: Rooftops, Split, Construction and Wide. Panels come loose under your feet,
vents blow you off the ledge, and an ammo crate lands exactly where nobody wants to walk.
CONTROLS
A and D to move, Space to jump twice, S with Space to drop through a platform, mouse to
aim a full 360 degrees, left mouse to fire. Keys 1, 2 and 3 pick a card.