Networking, Steering & Arena Markers Fix

1.4.1
27 October 2026
Areas
13 changes in this update

Added

4 changes
Gameplay
  • Arena Boss - giant elemental boss snake spawns periodically through a portal with high-value cubes to slice off

  • King Crown - the biggest snake on the arena wears the crown and earns passive coin rewards until dethroned

  • Revenge System - hunting down the snake that ate you last awards a bonus coin bounty

UI & HUD
  • Off-screen Markers - directional screen-edge indicators for the Crown holder, Arena Boss, and your Nemesis

Improved

3 changes
UI & HUD
  • Leaderboard Sorting - live arena top-10 now sorts strictly by current head value and mass on every render

Networking
  • Player Spawning - players now spawn as a dedicated clean entity instead of taking over an existing bot object

  • Offline Fallback - seamless transition to offline bot arena when Steam lobby creation fails or times out

Fixed

5 changes
Gameplay
  • Bot Autopilot Hijack - removed idle bot takeover from human player snakes so bots can never hijack player steering

UI & HUD
  • Off-screen Arrows - fixed 180-degree inverted screen-edge markers pointing outside the arena walls when targets were behind the camera plane

Networking
  • Start Menu Loop - fixed an issue where failed Steam lobby handshakes caused the start menu to reopen automatically every 5 seconds

  • Lobby Transition - joining an active host lobby no longer resets an ongoing run back to the start menu

  • Host Body Adoption - fixed a bug where the host's snake was mistakenly handed over to a bot 5 seconds into a run when the lobby became active

Removed

1 change
Gameplay
  • Idle Bot Takeover - removed automatic bot brain attachment on human player snakes