Snake shapes - Choose between square and round segments in the new Shape shop tab
Crown - Replaced the blocky crown with a golden royal crown decorated with gems
Arena Boss - giant elemental boss snake spawns periodically through a portal with high-value cubes to slice off
King Crown - the biggest snake on the arena wears the crown and earns passive coin rewards until dethroned
Revenge System - hunting down the snake that ate you last awards a bonus coin bounty
Off-screen Markers - directional screen-edge indicators for the Crown holder, Arena Boss, and your Nemesis
Leaderboard Sorting - live arena top-10 now sorts strictly by current head value and mass on every render
Player Spawning - players now spawn as a dedicated clean entity instead of taking over an existing bot object
Offline Fallback - seamless transition to offline bot arena when Steam lobby creation fails or times out
Bot Autopilot Hijack - removed idle bot takeover from human player snakes so bots can never hijack player steering
Off-screen Arrows - fixed 180-degree inverted screen-edge markers pointing outside the arena walls when targets were behind the camera plane
Start Menu Loop - fixed an issue where failed Steam lobby handshakes caused the start menu to reopen automatically every 5 seconds
Lobby Transition - joining an active host lobby no longer resets an ongoing run back to the start menu
Host Body Adoption - fixed a bug where the host's snake was mistakenly handed over to a bot 5 seconds into a run when the lobby became active
Idle Bot Takeover - removed automatic bot brain attachment on human player snakes
Revenge - the snake that ate you is marked with a red arrow after you respawn
Payback - eat them back for +50 coins on top of the usual kill reward
Stolen revenge - if someone else eats your target first, your revenge moves to them
Four bosses - the boss is now one of four, and the same one never comes twice in a row
Devourer - hunts the nearest head
Frost Wyrm - freezes every snake near its head every 5 seconds
Magnet Wyrm - pulls food into its jaws, so the best loot piles up right in front of the deadliest head
Splitter - drops ÷2 signs behind its tail, so cutting it is a gamble
Boss hint - a line under the boss bar tells you what this boss does
Payback - a new achievement for taking revenge
The death screen now tells you that you can take revenge
The crown now always sits on the biggest head: any snake bigger than the king takes it
Power-up chips are cleaner: the coloured bar next to the name is gone
Arena top no longer shows a bigger cube below a smaller one right after a merge
The Crown - the biggest snake on the arena wears a golden crown, and everyone sees an arrow pointing at the king
Royal income - while you wear the crown you earn +3 coins every 3 seconds
Regicide - take the crown by eating the king or slicing off at least half of their body (+30 coins)
Outgrown - a snake four times bigger than the king takes the crown without a fight
The Devourer - every 5 minutes a portal opens and a giant snake crawls out, with a 4096 head and a body half the arena long
Tail hunting - its head cannot be beaten, but anyone can slice its tail; every cut piece scatters as food and pays 2 coins per cube
Slay it - cut the Devourer down to its head for +150 coins, and its head drops as a 1024 cube
It leaves - after 70 seconds the Devourer crawls back into the wall and takes everything you did not cut
5 new achievements for the crown and the Devourer
Power-up chips are cleaner: the coloured bar next to the name is gone
Bots now hunt the king and go after the Devourer's tail
Power-up cubes - four of them, six on the field at any moment, respawning ten seconds after somebody grabs one. Dark shell, glowing glyph: if it is not a number, it is a power-up.
Magnet - every loose cube within 600 units flies straight at your head for 8 seconds. It travels faster than you drive, so the field comes to you instead.
Ghost - 5 seconds of passing clean through other snakes. They cannot cut you, you cannot cut them. Head to head still decides by number, so do not get brave.
x2 Merge - for 10 seconds merging skips a tier. Two 2s make an 8, and a good chain goes somewhere ridiculous.
Freeze - everyone within 900 units drops to 45% speed for 3 seconds. Everyone except you. Boost will not save them either.
Effect bar - live timers for whatever is running on you, right under your head number. A red chip means somebody froze YOU.
Pickup sound and a pop-up naming what you just picked up, in English and Russian.
Global leaderboards with three boards - biggest cube, snakes eaten and time played
Leaderboard button in the main menu and in the pause menu
Your own score is always shown under the top ten, even when you are not in it
Time played is now tracked and submitted as its own stat
27 achievements - cube milestones up to 65536, snakes eaten, merge cascades, playtime, skins and coins
Ten places are always listed - unclaimed ones stay as placeholders instead of shrinking the board
Large numbers are shortened everywhere (12.5K, 8.4M) instead of overflowing their panels
Bot names no longer repeat - every snake on the arena gets a name nobody else is using
The halving marker now reads "/ 2" instead of the division sign, which was easy to misread at speed