Power-up cubes - four of them, six on the field at any moment, respawning ten seconds after somebody grabs one. Dark shell, glowing glyph: if it is not a number, it is a power-up.
Magnet - every loose cube within 600 units flies straight at your head for 8 seconds. It travels faster than you drive, so the field comes to you instead.
Ghost - 5 seconds of passing clean through other snakes. They cannot cut you, you cannot cut them. Head to head still decides by number, so do not get brave.
x2 Merge - for 10 seconds merging skips a tier. Two 2s make an 8, and a good chain goes somewhere ridiculous.
Freeze - everyone within 900 units drops to 45% speed for 3 seconds. Everyone except you. Boost will not save them either.
Effect bar - live timers for whatever is running on you, right under your head number. A red chip means somebody froze YOU.
Pickup sound and a pop-up naming what you just picked up, in English and Russian.