Build your store


10 expansion tiers, from shoebox to superstore, with back rooms that grow with you
Shelves, fridges, freezers, produce stands, registers, and floor pallets for the big-ticket stuff
Free-fly build cam with grid snapping, one-click moving, and a bulldozer for your mistakes
Wall-mounted security cameras, ceiling lights, break room couches and coffee machines


Stock it with 30+ real products

Groceries, frozen food, toys, electronics, kitchenware, hardware, and full-size appliances — sell everything from canned beans to basketballs to fridges displayed two-up on pallets. Set your own prices, but know your market: overprice a luxury and watch people walk past it.

Run the business


Wholesale costs swing daily — check the Order tab and buy the dips
Take out loans against your net worth: slider-controlled, interest-first, paid nightly
Reputation drives foot traffic; unhappy customers tell you exactly what went wrong in the Thoughts panel (Today and Yesterday)
Upgrade the parking lot and add a bus route for up to 150+ customers a day
Skip quiet nights with fast-forward — staff recharge while the clock spins


Hire your staff

Cashiers scan and bag (and finish the queue after close), restockers haul cases from storage, janitors chase messes, security watches for masked robbers. Everyone has energy, takes coffee breaks, and lounges on the break room couch when you're not looking.

Crime and punishment

Robbers in Very Scary Terry Masks grab the priciest thing they can carry. Chase them down with the bat — but swing at innocent shoppers and your reputation pays for it. Staff fight back if you attack them, and yes, you can get knocked out cold in your own store.

Co-op


Full multiplayer: friends join mid-game, save and load together
Host-controlled permissions — decide who can build, manage money, or carry the bat
In-game chat
Global lifetime-profit leaderboard — prove your store is the most profitable


Report bugs and drop suggestions in the comments or contact me on discord above. Updates ship constantly.
First Update
1.0.0
3 July 2026
🎁 Added
  • In-game chat (Enter) — messages pop instantly, linger 10 seconds, then fade
  • 18 new products across four new aisles — Toys, Kitchen, Hardware & Appliances (basketballs, game consoles, power drills, toilets, fridges...)
  • Pallet fixture — floor display for the big stuff: fridges, washing machines, BBQ grills, big screen TVs
  • Wholesale market — case costs swing up to ±5% every day; the Order tab shows today's swing so you can buy the dips
  • Storefront glow-up — tilted SUPERMARKET marquee with lamps, proper doorway signs, pendant-lit back rooms, and swinging staff doors on the break and storage rooms
  • The store now sits on a real foundation with an entrance ramp
  • Ctrl to crouch in first/third person
  • Bus Route upgrade — bus riders add up to +45 shoppers on top of parking
  • Skip the night (press N when closed) — staff recharge while time flies; waits until the last customer is rung up
  • Global lifetime-profit leaderboard (Leaders tab)
  • Loans reworked — borrow up to 50% of your net worth with a slider; 2–5% daily rate, fixed nightly payment, interest first then principal
  • Shelf locks — aim at a shelf and press F to lock it to its product; unlocked shelves take anything once empty
  • Player health — staff you attack fight back; get knocked out and you ragdoll, respawning out front 5 seconds later
  • Robbers wear the Very Scary Terry Mask
🧼 Improved
  • Expensive items are sought out less — price your luxuries knowing fewer people walk in wanting a $700 TV
  • Thoughts got smarter: customers name what's missing ("No basketball?!") and the Thoughts panel keeps Today and Yesterday tabs
  • The bat is trusted-staff-only — build or manage permission required to swing
  • Reputation now heavily drives customer traffic
  • Customers mostly want what you actually stock — fewer early-game complaints
  • Robbers steal anything, priciest first, and never haggle
  • Cashiers face the register, scan items, and finish the checkout line after close (paid)
  • Staff drink their coffee then lounge around the break room and use couches
  • Janitors and restockers split up instead of mobbing the same job
  • Fly/build cam is much faster holding Shift
🪛 Fixed
  • Expanding the store no longer stretches the floor tiles giant
  • New saves don't spawn you stuck in the floor
  • Removed the mystery white bar at the front door and the white slab past the sidewalk
  • BREAK ROOM sign no longer clips its last letter
  • Glass is actually see-through, including published builds
  • Your character wears your s&box avatar (no more spawning naked)
  • Store menu is a fixed size and scrolls — no more giant stretched tabs
  • Solid roof (only x-rays in build/free cam), no more ceiling light hitbox, no overlapping fixtures
  • Customers no longer clip through walls or bounce off the doors
  • Saves remember the time of day
  • models preload
  • The mop is now correctly called a broom
⚠️ Known Issues
  • I'm sure a lot please send reports to me on discord reo69 or join our discord at https://discord.gg/TXAjZ55ddn (VC-Gaming.com)
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