HOCKAOS


HOCKAOS is 1v1 air hockey with a twist. Two players face each other across a table, each guarding a goal at their own end. You move your mallet with your mouse, and you score by knocking the puck into your opponent's goal. The first player to the target score wins, but only with a 2-goal lead. 

Every goal changes the game
The player who loses the point gets to pick one of two chaos cards. That card reshapes the table for the next point and forces both players to adapt. When the next goal goes in, the table returns to normal and the someone gets to choose a new card. With 16 unique effects and unlimited emergent possibilities, no two rounds are ever the same.

16 effects across 5 categories
 
  • Arena: a Black Hole that bends shots and swallows the puck. Portals that keep jumping around the walls. Falling Walls that crack, then break. Bouncy Walls and angled Rail Bumpers.
  • Goals: a Wide or Wandering Goal, or Double Goals with a dividing wall that rises out of the floor.
  • Puck: Multipuck puts two in play. Growing Puck swells with every hit. Ghost Puck hides the real one among four decoys.
  • Mallets: Both players Giant or Tiny, or randomly changing.
  • Surface: Tilt rocks the whole table. Dead Zone creates patches to slow your puck.
Stalling won't save you. Hog the puck on your half or leave it sitting still, and it overheats and explodes.
 
Play online or offline
Host a public, friends-only or invite-only lobby, or find a match in the server browser. Rollback netcode, the kind fighting games use, keeps both players seeing the same puck. Offline, take on bots at 3 difficulties. They read the chaos the same way you do, with no special view of it.

Wins, losses and goals against real players go on your record. Quitting counts as a loss.

One table. Two players. Unlimited ways to win.