Added gnome spawn indicators
Added timers for power‑up effects such as speed and shield
Added arrows pointing to the nearest seed bag
Added rarity levels for upgrades, displayed with corresponding colors when leveling up
Optimized gnome spawning, performance should now be more stable when many gnomes are on screen
Health numbers now flash green when health is restored
Fixed a bug with time display in the leaderboard
Fixed an issue where Sun Daisy did not change direction of projectiles
Orange - Collect it to gain a shield for 30 seconds.
Pepper - Collect it to receive a speed bonus for 30 seconds.
Pineapple - Collect it to deal damage to all gnomes in the garden.
Weeds - Remove them from the garden to receive useful items or coins.
Add a health bar animation
Performance should be improved when many plants and projectiles are on the screen
Fungi now correctly apply damage bonuses to projectiles