😐
Mixed
8 reviews
38% Promise (3)
25% Needs Work (2)
8 Reviews Recommended 3 Shows Promise 3 Needs Work 2
Positives sports_esports Gameplay 3palette Graphics 1volume_up Audio 1speed Performance 1replay Replayability 1
Negatives construction Unfinished 3gamepad Bad Controls 2help Confusing 2slow_motion_video Unoptimized 1mop Slop 1smart_toy Generated Art 1bug_report Buggy 1
trophy 12295
Jan 2023 16 posts
Needs Work
Truly vile
SlopGenerated Art
trophy 2216
Sep 2021 4 posts
Shows Promise
Just needs a lot more work and testing before being published.
UnfinishedConfusing
trophy 6160
Apr 2026 0 post
Shows Promise
A little fun, died a few times then went on to a never ending run i had to kill myself in. if you dont take as much speed as you can in the first 10 waves u wont get far, then in the later stage you can get execute under 100%hp to 1 hit anything, paired with lifesteal. I hope dev keeps developing and making some balance! controls are really bad and i shouldnt have to physically press R to reload thats just annoying. Cheers
UnfinishedUnoptimizedBad Controls
trophy 150
May 2026 0 post
Recommended
Good game to pass the time. I imagine it'll be even better once it's finished. My only complaint is that I kept dying because I was clicking off my screen during combat by accident and getting stuck on my second monitor for a couple of seconds. I like the music it creates a nice vibe and the general sound effects are good.
AudioGameplayPerformanceReplayability
trophy 3735
May 2026 0 post
Needs Work
Needs work, could be promising. So far your run-of-the-mill survivor wave game. Bugs : - Monsters can spawn on us and hurt us instantly if we're close to the doors - One time I started at 75HP, I have no clue why it happened but it was frustrating Suggestions : - The PS1/early 2000 3D style is nice but the sci-fi/futuristic UI completely clashes wit it and feels AI-made I'd much rather see one that feels retro too just like the rest of the game. Also the buttons location isn't good. - The initial start time is a bit too long, you often die early game and having to wait 1 0-15 second of "nothing" isn't fun - Give a small delay before opening the menu to select new perks, we often end up clicking to kill a monster and end up purchasing something/pressing the reroll button by accident - I only managed to get 600 kills so far, very far away from the 4500 required to unlock the first new class/character. I'd really suggest reducing that to a small number like 500 or so just so that we can quickly try out new stuff. - The lift perk/ability is utterly pointless and suicidal : I have yet to figure out what it does, the only thing I see is that it makes the character stuck into place and you end up taking a TON of damage - Speaking of damage you really need to nerf the poison thingy, it's overly OP especially early game because it hits you out of nowhere. - Reduce the "quickwave" radius thing to only the inner walls of the portal, sometimes the next wave started before I could purchase new stuff only because I finished the previous one next to the portal
GraphicsBad Controls
trophy 16403
Feb 2024 5 posts
Shows Promise
It looks promising but still has issues
UnfinishedConfusingBuggy
trophy 5527
Apr 2026 0 post
Recommended
very intrust game cool
Gameplay
trophy 9936
Apr 2026 0 post
Recommended
cool top down dungeon brawler, but idk if its intended to attack through walls but it seems pretty op
Gameplay