KICKBACK is a top-down, zero-g roguelite where recoil is movement. Every shot pushes your ship the other way, so the weapon you fire is also how you fly.

A run takes you through four sectors of a space station, with a guardian at the end of each one. Salvage you bring back goes into building better ships for later runs.

There are 31 weapons, and each one moves you differently. After the first room you choose a Surge, a powerful ability that charges as you fight, and it can be upgraded during the run. Between runs you manage a hangar, where your crew builds and paints the ships you fly and winning ships can be put on display.

Single player. Mouse and keyboard or controller.