Witch Club is a co-op roguelite for 1–4 players, made in pixel art.

You play as a witch defending a courtyard against waves of enemies over the course of a night. Before each run, you choose one of six witches and a discipline, which sets your starting spell and a signature perk.

Spells are built from components. Each spell has a Form, which sets what it is, plus Effects and Augments, which change what it does and how it behaves. There are 181 components in total, and each spell has ten slots.

Between waves you can visit the shop to buy components and items, open fossils for legendary rewards, take on optional challenges, and make deals with the goblin merchant. The run is split into acts, and each act ends with a boss fight.

Features:
• 1–4 player online co-op
• Six playable witches with unlockable outfits
• Six disciplines, each with its own starting spell and perk
• 181 spell components
• Shop with items, fossils, challenges and deals
• Boss fights at the end of each act
• Original chiptune soundtrack