📝 Client Metadata
Sent by the editor's project when this version was published
{
  "SingleAssetSource": "models/rust_vehicles/modularcar/chassis_steering.vmdl",
  "Resources": "",
  "PrimaryAsset": "models/rust_vehicles/modularcar/chassis_steering.vmdl",
  "ModelMetaVersion": 1,
  "RenderMins": "-13.0031805,-29.0860023,-5.00000048",
  "RenderMaxs": "10.3571472,29.0859966,10.9744387",
  "PhysicsMins": "0,0,0",
  "PhysicsMaxs": "0,0,0",
  "BoneCount": 12,
  "MeshCount": 1,
  "AttachmentCount": 0,
  "BodyPartCount": 1,
  "AssetType": "Model",
  "AssetTypeExtension": "vmdl",
  "AssetTypeIsGameResource": false,
  "AssetTypeCategory": "Rendering",
  "AssetTypeTarget": "Sandbox.Model",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones
{
  "$type": "model",
  "Lods": [
    {
      "Triangles": 1974,
      "DrawCalls": 1
    }
  ],
  "Meshes": 1,
  "Bones": 12,
  "Animations": 0,
  "Hitboxes": 0,
  "BodyGroups": 0,
  "MaterialGroups": 0,
  "MemorySize": 2016,
  "HasCollision": false,
  "Materials": [
    "models/rust_vehicles/modularcar/modular_vehicle_a.vmat"
  ],
  "BoundsMin": "-13.0031805,-29.086002,-5.0000005",
  "BoundsMax": "10.357147,29.085997,10.974439"
}