🎮 Game

A library that shows a configurable splash screen at startup, then fades out and loads a target scene. It displays a background image, logo, and text lines and can play a sound before timing out and cleaning up. Implemented as Razor UI components that read asset paths, run delays, animate opacity, and call scene load or destroy the panel.

🔧 Editor

Adds an editor menu item under Editor -> Easy Splash Screen/My Menu Option that pops a dialog saying "It worked!". Implemented as a simple editor-only menu command for tooling UI.

🧪 Unit Test

Unit tests for the Easy Splash Screen library. They boot a Sandbox.TestAppSystem for the test run, create a Scene, push it to the scene stack, spawn a GameObject, and assert the scene directory tracks one object.